3D Technologies
View a comparison of Stereoscopic vs. Volumetric technologies.
Stereoscopic
- Overview
- Caters to our binocular vision by presenting a left eye image that is segregated from the right eye image using an optical, physical or temporal modulation (or some combination)
- The 3D image does not change with the viewer’s position relative to the display (for a given image)
- Anaglyph
- Stereo paired images are colored with red/blue or red/green tint for the left eye/right eye image
- Stereo separation is perceived when viewed with the glasses incorporating eyepieces with the same tint
- Not employed widely for professional use
- CRT Based
- Frame sequential stereo (2x the typical refresh rate):
- LC Shutter Glasses with synchronization to the CRT
- LC Shutter switches polarization of the CRT output to circularly polarized glasses
- Response time limitations have prevented using AMLCD monitors to date
- HMD
- Stereoscopic 3D HMDs make use of a pair of miniature displays mounted near-to-eye and segregated to present respective left eye/right eye images
- Display technologies: AMOLED, AMLCD, AMEL
- Autostereo
- Lenticular/Parallax
- Image processing can be used to create additional “views” or domains that increase the viewing angle
- Uses AMLCDs with an added optical element to create a dual view (left eye/right eye) presentation of the image on the screen
- A optimum viewing space is created
- Other
- Lenticular/Parallax
- Optically Fused
- Dual Panel
- A pair of laminated AMLCDs is used
- One panel controls pixel intensity, the other polarization distribution
- Custom algorithm used for driving the two panels
- Projection
- Single projector
- Projection at 2x typical refresh rate
- Passive polarizing glasses provide stereo contrast with a fast-switching shutter on the output of the projector
- Requires a non-polarizing screen (typically silvered)
- No alignment issues
- Dual projector
- Projection at standard refresh rate through crossed polarizers
- Passive polarizing glasses provide stereo contrast
- Requires a non-polarizing screen (typically silvered)
- Alignment can be an issue
- Same technique used in film-based 3D cinema
- Projector alignment can be an issue
- Single projector
Volumetric
- Overview
- Provides real depth cues due to presentation (usually projection) of the image onto a 3D surface
- The 3D image changes with the viewer’s position relative to the display
- Volumetric displays are extremely expensive
- The image they show is not solid; you can see through lines and surfaces that are supposed to be opaque
- Volumetric displays require a great deal of processing to show one frame
- Swept Volume
- Provides 360° viewing angle without glasses, allows multiple simultaneous viewers
- Holographic
- Autostereo 3D display using a holographic screen and multiple image sources and to produce unique viewer-dependent images
- Laser
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